godot3: A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA...
CVE-2021-26826 is fixed in 3 products on 1 platform, first by godot3 3.2-stable-2ubuntu0.1~esm1, released February 8, 2021. It is not reported as exploited. Patch Radar priority: Routine.
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
Where it's fixed
| Product | Fixed in | Fix | Released |
|---|---|---|---|
| Linux | |||
| godot3 · Ubuntu 20.04 LTS (focal) | 3.2-stable-2ubuntu0.1~esm1 | godot3 3.2-stable-2ubuntu0.1~esm1 | Feb 8, 2021 |
| godot3 · Ubuntu 22.04.1 LTS (jammy) | 3.2.3-stable-1ubuntu0.1~esm1 | godot3 3.2.3-stable-1ubuntu0.1~esm1 | Feb 8, 2021 |
| godot3-runner · Ubuntu 20.04 LTS (focal) | 3.2-stable-2ubuntu0.1~esm1 | godot3-runner 3.2-stable-2ubuntu0.1~esm1 | Feb 8, 2021 |
| godot3-runner · Ubuntu 22.04.1 LTS (jammy) | 3.2.3-stable-1ubuntu0.1~esm1 | godot3-runner 3.2.3-stable-1ubuntu0.1~esm1 | Feb 8, 2021 |
| godot3-server · Ubuntu 20.04 LTS (focal) | 3.2-stable-2ubuntu0.1~esm1 | godot3-server 3.2-stable-2ubuntu0.1~esm1 | Feb 8, 2021 |
| godot3-server · Ubuntu 22.04.1 LTS (jammy) | 3.2.3-stable-1ubuntu0.1~esm1 | godot3-server 3.2.3-stable-1ubuntu0.1~esm1 | Feb 8, 2021 |
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