CVE-2021-26826

godot3: A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA...

CVE-2021-26826 is fixed in 3 products on 1 platform, first by godot3 3.2-stable-2ubuntu0.1~esm1, released February 8, 2021. It is not reported as exploited. Patch Radar priority: Routine.

Routine
CVSS
n/a
Medium
Exploitation
None reported
No vendor assessment
CISA KEV
Not listed
Not in the Known Exploited Vulnerabilities catalog
EPSS
0.0160
75th percentile

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

Where it's fixed

ProductFixed inFixReleased
Linux
godot3 · Ubuntu 20.04 LTS (focal) 3.2-stable-2ubuntu0.1~esm1 godot3 3.2-stable-2ubuntu0.1~esm1 Feb 8, 2021
godot3 · Ubuntu 22.04.1 LTS (jammy) 3.2.3-stable-1ubuntu0.1~esm1 godot3 3.2.3-stable-1ubuntu0.1~esm1 Feb 8, 2021
godot3-runner · Ubuntu 20.04 LTS (focal) 3.2-stable-2ubuntu0.1~esm1 godot3-runner 3.2-stable-2ubuntu0.1~esm1 Feb 8, 2021
godot3-runner · Ubuntu 22.04.1 LTS (jammy) 3.2.3-stable-1ubuntu0.1~esm1 godot3-runner 3.2.3-stable-1ubuntu0.1~esm1 Feb 8, 2021
godot3-server · Ubuntu 20.04 LTS (focal) 3.2-stable-2ubuntu0.1~esm1 godot3-server 3.2-stable-2ubuntu0.1~esm1 Feb 8, 2021
godot3-server · Ubuntu 22.04.1 LTS (jammy) 3.2.3-stable-1ubuntu0.1~esm1 godot3-server 3.2.3-stable-1ubuntu0.1~esm1 Feb 8, 2021

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